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Glossary EverQuest / Term

bind

(v.) 1. To cast the spell Bind Affinity, which resets the location a PC will respawn in the event that they die, or use the gate spell to their current location. Spellcasters may bind themselves anywhere; others may only be bound inside city zones. Parts of Greater Faydark, Highpass Hold, the Arena and Surefall Glade also count as city zones. Can only be cast on members of the caster's group. 2. To use the Bind Wounds skill. e.g. "I can bind for 50 now!"

Permanent link bind - Creation date 2020-05-30


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