Glossary 3D Game Graphics / Term

Sub pixel-positioning (-correction)

(sub-pixel-positioning, sub-pixel-correction) There is a limited number of pixels available on the screen, if a line doesn't run through a real pixel, it must be moved to the nearest one, this introduces a positional error. This technique will break up pixels into smaller sub pixels in memory so that the line can be drawn to the nearest sub pixel.

Permanent link Sub pixel-positioning (-correction) - Creation date 2020-06-21

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